The stick they know.
A physical stick and puck control the action. The game happens around them.
REAL STICK. REAL PUCK. MIXED REALITY.
For the hockey player who wants another round.
Real-puck challenges. A whole arcade. On your floor.
Planned intro C$19.99 CAD · One-time purchase
Coming soon to Meta Quest 3 & 3S.
Headset, stick and supported puck equipment required; not included.

Move your puck. Chase the next target.
Captured headset development gameplay. Background: promotional concept art.
A physical stick and puck control the action. The game happens around them.
Follow a route. Read a target. Find an opening. Chase a cleaner set.
Switch from stickhandling to neon bricks, puck racing or penguin rescue.
01 / THE ARCADE
Hockey challenges meet
“just one more round.”
PICK YOUR NEXT ROUND
Choose a game. Headset footage and labelled Unity previews.
Captured development gameplay.
Final launch lineup may change.
Chase the target. Keep the combo.

Find your target. Keep the puck moving.

Make the defender commit. Take the opening.

Catch the penguins. Bring them home.
02 / THE PRACTICE
Before buying another practice setup,
see the challenges on your floor.
Light targets. Gate work. Puck routes. Defender reads.
Similar practice tasks, brought together as virtual challenges.
Virtual guides provide no physical contact, resistance, rebound or glide surface. Development previews below use simulated input; they are not measured training results.

Colour Targets · Target & Return
Similar practice focus: light-target and reaction setups.
Gate Weave · Neon Gate Flow
Similar practice focus: stickhandling gate bars.
Figure Eight · The Curl
Similar practice focus: cone and route setups.
Shifting Gaps · Obstacle Course
Similar practice focus: adjustable obstacle trainers.
Blade Timing · Sweep Escape
Similar practice focus: moving-stick challenges.
Read the Defender · Draw & Escape
Similar practice focus: defender practice setups.Final launch lineup and packaging to be confirmed.
All six images: actual Unity development renders. Headset gameplay is shown in the arcade above.
ICE RUSH / UNITY DEVELOPMENT PREVIEW03 / MADE FOR YOUR FLOOR
Know your setup before you start.
Quest 3 or 3S, a hockey stick and supported puck equipment. Hardware is separate.
Scored stickhandling challenges alongside arcade games. No promise of a particular on-ice result.
The current agreement draft is for players aged 19+ who are legal adults. Invitations explain eligibility, supported equipment and setup.
NEW BOOTH / PUCK RACER
One puck. Four neon circuits.
One more race.
Steer with your puck. Fast hands charge boost; a forward push unleashes it. Flick left-right-left, hold your line through a bend, then center for a drift speed surge. Chase seven rivals through loops and jumps. Collect an energy cell for a speed surge and seven seconds of automatic lasers. Aim with your puck to clear neon obstacles, or deke around them.
Speed, lap and boost sit beside your stickhandling mat. A compact course map and nearby standings keep the race readable.
A separate booth from Puck Racing. 2–4 human multiplayer room beta, with AI filling eight slots. Hardware multiplayer validation is ongoing.
Actual Unity development gameplay • simulated puck input • original music and game SFX.
BRING YOUR FRIENDS / IN DEVELOPMENT
04 / A WHOLE ARCADE. ONE PLANNED PURCHASE.
Keep your equipment.
Add the arcade.
For households with a Quest 3 or 3S and the real gear to play. Planned as a one-time purchase, with no annual subscription.
PLANNED INTRODUCTORY PRICE
C$19.99
CAD · One-time purchase
12 arcade modes. 25 stickhandling drills.
Current development lineup.
Planned regular price C$39.99 CAD
Coming soon. Final pricing and launch content to be confirmed. Headset and equipment not included.
BEFORE THE FIRST ROUND
A Quest 3 or 3S, a real hockey stick and supported puck equipment.
A well-lit, unobstructed floor, with space for your stick and puck. Equipment and floor coverage are being tested.
Review the safety requirements, inspect the full stick movement area and follow the invitation’s calibration instructions.
Current equipment testing: hardwood flooring with a black puck, Green Biscuit or red Franklin ball. Plan your playspace ↗
THE PRACTICAL DETAILS
Less guessing.
More clarity.
Not yet. Puck Arcade is coming soon. Apply for the beta to hear about early access. Planned pricing is C$19.99 CAD introductory and C$39.99 CAD regular, as a one-time purchase. Final pricing and launch content will be confirmed at launch.
The game software. The current development build has twelve arcade modes and 25 stickhandling drills; final release content and packaging may change. A Quest 3 or 3S, real stick, supported puck equipment and suitable floor are required separately.
The current draft is for players aged 19+ who are legal adults where they live and play. Child access has not been approved, and a parent’s acceptance does not authorize a child through this adult agreement. Final launch eligibility and regions are still under review. Read the safety and eligibility information ↗
It offers virtual challenges for similar practice tasks, including targets, gates, routes and defender reads. It does not provide physical resistance, contact, rebound or a glide surface, and does not replace an entire training program. We do not claim equivalent or proven on-ice results. Explore the practice tasks ↗
Quest 3 or 3S, a real stick and supported puck equipment on a clear, well-lit floor. Current testing covers hardwood with a black puck, Green Biscuit or red Franklin ball. A clear 10 × 8 ft floor is a design target; supported space sizes are still being tested. Keep play in the calibrated area. Plan your playspace ↗
The Ice Rush hero and the original ten gallery games use captured headset development gameplay with a physical puck. Puck Racer footage uses the actual Unity game with simulated puck input; Neon Rush is a Unity preview. Each gallery entry identifies its source. Drill cards and the setup-section image are Unity development renders with simulated input. The hero background is promotional concept art. The film includes clearly identified concept art in its equipment and offer cards. Final launch features may change.
Apply with your email and headset choice. Testers try their setup and share diagnostic logs to help us expand floor and equipment coverage. Invitations explain requirements, calibration and log sharing. Applying does not guarantee an invitation.
Friend play is in development: Ice Rush head-to-head, a live Puck Snake arena, and a new Puck Racer room beta for two to four humans with AI filling the grid. Asynchronous Snake score matches are planned. Multiplayer availability and final launch features remain to be confirmed.
REAL HOCKEY ENERGY. A NEW WAY TO PLAY.
Be first to hear about early access.
Coming soon to Meta Quest 3 & 3S.
Review the safety and eligibility requirements. Applying does not guarantee access.